Now, take this with a grain of salt, as my experience with fighters may be just a tad bit different then your own, but I've compiled a list of what I think to be the crème de la crème of fighters.
Oroku Saki's Top 5 Fighters!:
Number 5: Guile, from the Street Fighter Series. A red-blooded American, though not completely rare in the realm of Japanese fighters, he is, what I'd like to believe anyway, the best pseudo-american fighter. With nothing nothing but his fists and the power of Sonic Boom, which is the fastest normal street fighter projectile, he hunts down the murderer of his combat buddy Charlie, in a quest driven only by the want of one of his friends back. Back to the glorious Sonic Boom, it stands as one of the fastest, most easily spammable moves in the game, despite Guile's backwards wiring in comparison to everyone else's moveset, an amazing and tournament winning tactic for grinding down on opponents who find it fun to sit in the corner blocking. However, the fact that most of his moves are just fast, and that his hits could be heavier when in comparison to most other fighters in his speed range, leave him the wayside at Number 5.
Number 4: Nightmare, from the SoulCalibur series. As the image above shows, Nightmare is a creature of impending doom, rise of the apocalypse, end of days, 2012, etcetera, the point is that he, as both a character, and a fighter, may be a serious weapon of mass destruction in the right hands. From his overpowered beginnings in Soul Edge, to his...still mostly overpowered continuations now, Nightmare stands a class alone in comparison to the other characters in his game, as well as to many on this list. For all his power though, he is by far the slowest character in the game, making him fall short of the ideal balance that most seek when looking for a really competitive fighter. Not saying he's all over bad, but if you're playing against someone who knows what they're doing with Maxi or Ivy, you've got your work cut out for you.
Number 3: Iori Yagami, from the King of Fighters series. A serious competitor, virulent character, and overall Demon Messiah for the SNK series, Iori's quest has never been driven by anything more then his desire to kill one single man; his rival Kyo. Originally introduced as a sub-boss character, Iori soon made his way to becoming a playable character, with great reception by fans everywhere. As with the rest of his clan, his signature flames are tinged a brilliant purple, rather then blue, because of a curse set on his entire family. I mean, the guy has a pretty good reason for wanting to kill Kyo, his whole family got the crap end of the "Seal away the Orochi Demon" stick, your mom will always die at your birth, and your dad has the ability to live to 30 if he's lucky? I'd be out on a quest for revenge too. His fast movements and overall power are good, including a dazzling moveset that showcases the power of the Orochi Demon his family conquered, a good character for competition. However, his very slight health, and the fact that when he uses his full Orochi Iori powers his defense is lowered makes him out to be a difficult character to play with against those who are in tune with other characters, such as Kyo, or Terry Bogard.
Number 2: Hwoarang, from the Tekken series. One of my overall favorite characters. Of all time. OF ALL TIME. (/End Kanye) How can I say this...He has a definite cool guy persona, loves the thrill of the fight, and unlike other characters that embody that ideal, can actually win them. Hwoarang has been my favorite since a young age of playing Tekken, and continues to be as I grow, originally for his cool goggles and slicked back hair, but now for his amazing kick combos, juggling power, and the fact that unless I am completely outclassed by my opponent, I'm sure to be in for a pretty entertaining match. On top of this, his Korean heritage and backstory make him to be the toughest character without some mystical ancient power in the game. In addition, he boasts being the only character in the game who's taunt serves as an optional dance move/position change that can affect his play style if used correctly. He is number two not out of any bad reason, but if only because he cannot rival my love of number one on my countdown....
And Finally!! Introducing my Number ONE character!
*Drumroll*.......
AKUMA!
No guys, just kidding. Great Character, but just not one of my personal favorites..
Back to the list.
Introducing.. a man of wealth and power, the blonde phenom, Ken Masters, My Number One fighting game character.
Number One: Ken Masters, from the Street Fighter series. An amazing all around fighter, with the perfect offense, perfect defense, just the right amount of hard to master button configurations, doesn't totally rely on a giant energy beam to destroy his enemies, and is as fast or even faster then Akuma, his only real counterpart beyond Ryu. (I discount 4, because 4 introduced an asston of almost create-A-characters that were unusually better then their street fighter 1/2/3/Alpha counterparts, I.E. Yun, or Makoto) The best part of Ken personally, is that he has no story, no need to fight, and trains because he wants too. You run around the world with Ryu, attempting to become one of the strongest hand-to-hand combatants on the planet because you felt like it?? Maybe your master was killed, but after all this, you're just going to go back to L.A. and live life normal until you decide it's time to take another barefoot trip around the world and kick everyone's asses again. Ken is just too cool for school, and deserves every ounce of fanship that he gets, because he always wins, without all the sideline story bullshit that every other character has gone through, he beats the living shit out Vega out of personal interest in the idea, making him my number one video game character of all time.
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